Oversoul Beginner's Guide

Welcome to the world of Oversoul!

Thank you for playing this free, browser-based game. We do hope you will enjoy it.

Setting up the game

Character Creation

In order to play Oversoul, you must have created an account on the Artix Entertainment Portal Website. You may either register here or click on the "Create a Free Account" button on the bottom of the login screen of the game.

Once you have created an account, you may login and create your character! After reading the backstory, click on "Close" in order to assign your name and choose your starting character.

In the box below, under "Oversoul Name", you may type in your desired username. This will be the name you are known by inside the game. The username used for logging in will remain the same.

Then, you may choose one of five characters for you to use: from left to right, Barbarian, Young Paladin, Fire Witch, Blood Void, and Lighting Wolf. You can see descriptions on them by clicking on the tabs below.


Each has its own deck, appearance, backstory, and element. For now, you can only choose one, but you can gain control of the others as well as you progress upon your journey, in addition to many other characters.

If you highlighted a character but do not want to use him/her/it, click on the "close" button underneath their backstory.

Once you have chosen your desired character and name, click on the "Ok" button in the bottom right hand corner. If your name has already been taken, it will notify you and you must choose a more unique name.

If your name is free and you have chosen your character, the game will now log your newly created Oversoul into the game.


Bio: Keena is a savage barbarian of the northlands. Her tribe worships the god of ice allowing her brutal strikes to be empowered with elemental cold.

The Barbarian is a defense based ice character. Her main superior attribute is her abundant shield cards, which allow her to tank a lot of damage. In addition, she wields the powerful freeze lockdown card, which renders the opponent immobile for two turns. Upon ranking up to Veteran, she gains Shatter, a delayed strike that deals one thousand damage to the opponent after four turns. Master rank grants her Ice Orb, which is a powerful nuke that drains your shields to power itself. In effect, it's best used as a finishing blow.

Her high shield ratio allows her to soak up a lot of damage while wearing down the opponent with any attacks or shatter damage. Freeze allows her to set up quite well or to lock the opponent, allowing her to deal the finishing blow with shatter or ice orb. All in all, the barbarian is quite an effective stall tank.


  • Shields cap at 2000. Beware of wasted shields if you attempt to shield beyond that cap.
  • Always keep a shield card, whether Ice Wall or Shield, in your hand, so you can replenish any lost shields instantly.
  • A smart tactic is to freeze the opponent two turns before shatter can deal its damage. In this way, they will not be able to mount any sort of defensive measure and will be forced to take the damage in its entirety.

You will start out in Solace, the hub town of this game.


Oversoul has several interfaces that can be used. They are described here.

The Lobby is the main screen all players see when they log in. In this lobby, you can chat with friends and display whatever characters you may have possessed. Click on the floor to move around the lobby.


The HuD along the bottom of the screen carries many helpful functions necessary to play this game.

The large box with the text in it is the chat box. You can see the chat messages displayed here. If you want to send a message, click on the entry box below it, where it says, "Click to Send a Message", and type in what you want to say. Hit enter to send your message, and it will appear in the box.

The "Battle" Column displays two options: Monster and Player Battle.

  1. Monster Battles immediately throw you into a battle against a computer-controlled opponent who uses a random opponent from a set pool of characters. Despite the name, you can encounter any sort of enemy, not just monsters.
  2. Player Battles play you against another real life player in combat with your characters. When you click on the button, it will queue you up until it finds another opponent ready to battle you. If you wish to leave the queue, click in the "Cancel" button on the box that appears.

The next button is identified with a gear, the universal symbol for the Options menu. You can find several functions to adjust your gaming experience.

  1. Visual Quality: You can set the visual quality of the game to either low, medium, high, and best. Best will constantly adjust the quality to fit your computer's processing power to provide the best output.
  2. Lobby FPS: Adjust the amount of frames per second in the lobby.
  3. Sound/Music: Toggle the sound and music on or off. Sound consists of sound effects, such as charging effects or sword hit sounds. Music is the background music. If there is a check on it, it means it is turned on; if the circle is empty, the setting is turned off.
  4. Allow friend invites: Toggles whether or not you will automatically decline incoming friend requests. If a check is there, it will allow them to come through, and then you can decide whether you want to accept or not. If there isn't one, you will automatically decline all friend requests.
  5. Allow Duel Invites: Toggles whether or not you will automatically decline incoming duel requests. If a check is there, it will allow them to come through, and then you can decide whether you want to accept or not. If there isn't one, you will automatically decline all duel requests.

The next array of six buttons, with the exception of Map and Elements, take you to the inventory screen.

World will bring you into the overworld map. (Skip down to the Map section). Elements will show you a chart of elemental weaknesses and resistances.

Above the seven primary buttons is a small interface box containing several indicators and buttons.

  1. Artifacts shows whatever artifacts you currently have in game.
  2. Clicking "Friends" brings up your friends list.
  3. The counter with the pale blue circle is your Soul Gems count.
  4. The green plus button brings up a window asking if you would like to purchase Soul Gems, Oversoul's secondary currency.
  5. The counter with a pile of gold is your gold count.

Once you have clicked on one of the other four, Characters, Cards, Char-Tree, and Artifacts, you will bring up the inventory screen. (See Inventory)

There are four other buttons in the lobby, in the upper right hand corner of the screen.

  1. Get X-Boost: Brings up the X-boost Shop. You can purchase an X-boost here. Click on the link to find more about X-boosts.
  2. Characters Shop: Brings up the Characters Shop. You can purchase characters for gold and Soul Gems here. Purchased Characters will be obtained at level one. Click on the link for a current listing of the shop's contents. They are subject to change at any time.
  3. Camera: Takes a screenshot of your current Oversoul screen. You will have to right-click the image and click "Save As…" in order to download the image to your computer. Screenshots will not have your computer mouse cursor on it. To go back to the game, scroll down and click on "Close Screenshot."
  4. News: Brings up the news scroll. Any special events or offers will be written on it. Click on "Close" or anywhere off of the scroll to minimize it. It will appear by default every time you log in. You cannot toggle this function.


Characters are the main focus of Oversoul. The game revolves around finding and possessing them, then training them to be strong enough to fight other players.

Every character is different, with different cards and styles of playing. They have their own appearances and some even have the capabilities to evolve into another, stronger form when you reach a certain level.

Each character carries it's own level and cards. You, the player, do not have a level or attacks; the characters are what level up and wield certain moves, not the Oversoul.

This section covers all the different parts of a Character.


Each character has their own deck of cards. There are many different cards in this game, and a complete list of cards can be found here.

There are four basic types of cards:

  1. Normal Attack attack.png: A basic attack card. It simply deals damage to the opponent.
  2. Unblockable Attack unblock.png: An attack card, but with the unblockable effect. Cannot be blocked by shield cards, and will strike at HP directly.
  3. Shield Card defend.png: Will increase your shield counter. When you take damage, your shield will absorb the hit and be depleted by the numerical damage value. If your shield cannot take the hit, it will vanish and you will take any leftover overflow damage.
  4. Special Card special.png: A special card, with unique effects. There are a variety of Special cards, and these are usually what makes a character unique. You could set up a reflection defense, stun an opponent, or poison them with a DoT. Almost anything.
All characters usually have at least one of each. You can view the decks of a character by clicking on the Cards tab on the inventory. Here is an example of a cards page:


Combat in Oversoul is relatively straightforward. Like all games, you will need to get your opponent's HP down to zero. Doing so will win you the match.


Upon victory you will be shown a screen like the one on the right. You will gain Experience for your character and Gold for spending purposes. These rewards will scale off of your character's level. To learn the specifics, click here.

After you click continue, if you are in a PvE battle, you will be offered the chance to possess the character and add them to your collection. See "Possessing a Character" in the Characters section for details.

There are two forms of combat in Oversoul: PvP and PvE. PvP stands for Player versus Player, and PvE stands for Player versus Environment.


PvE battles pit you against an opponent controlled by the AI, Artificial Intelligence. Differences from a real player include the fact that it takes no time to make their moves, as well as their characters being automatically scaled to match the level of your current character.

Should your opponent leave in PvP, his control will be taken over by an AI in his stead.

There are several ways to engage a PvE battle.

  1. Battle VS Monster: Located on the lobby Battle Bar (See Interface). Will immediately throw you into an AI battle. The enemy character will be randomly selected from a pool of characters.
  2. Explore: Located on the map Battle Bar (See Interface). Will immediately throw you into an AI battle. The enemy character will be a character randomly selected from the area. Different areas on the map contain different opponents. You may find the Fire Bat in the Fiery Cave, or perhaps a Barbarian in the Rocky Pass.
  3. Random Encounters: As you roam around the map, or any of the dungeons, you could be forced into a PvE battle. This is treated as a forced Explore.


Player versus Player means what the name implies. You are pitted against another human being in combat. You will both use your own characters and fight until one of your HP bars reach zero, upon which the duel will end.

There are two ways to fight PvP:

  1. Battle VS Player: Located on the lobby Battle Bar (See Interface). Will queue you into a PvP queue, and once another person also joins, you two will be forced into battle with your characters. The person who queued second gets the initiative, the first move.
  2. Dueling: The more ideal way for organized matches. On the Player Overview Interface, there is an option labeled Duel. Click on it to bring up a waiting tab like the one on the right. The challenged will receive a notification about the challenger with two options: Decline or Accept. Decline will close both player's notices and notify the challenger that the duel was declined. Accept will begin the duel. The challenger can cancel his or her challenge at any time before the challenged makes a decision by pressing "Cancel".

Do note that unlike PvE, your levels will not scale to balance out. It is possible for a level 1 to be forced into combat with a level 20.
Leaving the game will replace your character with an AI.

Other Features


Clicking "Friends" brings up the friends list. There will be a list of names of the people you have friended. All of them have an orb next to their names; if the orb is RED, they are offline. If GREEN, they are online.

If you are in the lobby, the server will notify you if they log on.

You can hop to the lobby where your friend currently resides by clicking on their name, and then the "Goto Friend" button on the left side of the list.

If you would like to delete a friend, click on the black circle inscribed with a cross underneath their name after you select them from the right list. This action is irreversible, but you can add them as your friend again should you two meet. If you cannot find each other again, simply use the "Add A Friend" feature at the top. Click on the button and type in their username. That will send a friend request to them.

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